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Welcome to renderpal.comWelcome to renderpal.com, home of RenderPal V2, the professional Render Management System for a large number of renderers and compositing applications, including Maya, Mental Ray, XSI, 3D Studio Max, Nuke, Cinema 4D, Fusion and many more.
Site news: RSS Feed and TwitterWe have added an RSS Feed to this site which will keep you informed about all new releases of RenderPal V2; we will also post new entries whenever we modify/refreshen something (last-minute bug fixes and similar, which usually are not mentioned here in the news and which do not cause a change in the version/build number).
You can also follow us on Twitter; we will post the same news there as well.
Latest Maintenance Release: 2.4.1RenderPal V2 2.4.1 is a maintenance release, bringing various bug fixes and a few smaller improvements; no new features were added.
Latest Point Release: 2.4.0The fourth point release of RenderPal V2 is a true milestone, since it brings a totally new, highly advanced renderer system, as well as plenty of other new features and improvements: When editing multiple net jobs, it is now possible to select the setting groups which should be applied, leaving all other groups untouched. This way, you can, for example, only edit the frame splitting settings of those net jobs without changing any other value.
This version also introduces the possibility to set a maximum number of render attempts for net job chunks. If this maximum is reached, the chunk will no longer be picked up for rendering. This way, ”bad chunks” can be spotted with ease, and the render farm will not try to render a chunk that will fail anyway again and again.
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