Welcome to the Home of RenderPal V2, the Render Farm Manager
RenderPal V2 is a professional Render Farm Manager, dedicated to managing network rendering across small to large render farms. RenderPal V2 offers unrivalled functionality and a wide range of features, delivering an enterprise-level solution for distributed rendering. From the artist's workstation to the various rendering nodes, RenderPal V2 takes care of the entire rendering pipeline.
Supporting a large number of renderers and compositing applications out-of-the-box, including Maya, Mental Ray, Softimage/XSI, 3D Studio Max, Cinema 4D, Maxwell, Modo, SketchUp, After Effects and many more, RenderPal V2 is the number one choice for a solid, powerful and easy to use Render Farm Manager.
We are very happy to announce a new project we are sponsoring: SKY SHARKS, a German movie featuring Nazis, Zombies and, well, Sharks!
This maintenance release brings various bug fixes (like fixing Modo not rendering any frames), a few improvements and adds support for Terragen and Natron.
The fourteenth point release of RenderPal V2 brings a proper additional settings control in the RenderPal V2 Submitter, per-renderer defaults, Path map and Frame checking improvements and support for Thea Studio, Redshift Standalone and Rhinoceros.